Audio Overview:

In 2025, our goal is to elevate REVENGE's audio experience to AAA quality, creating a seamless and immersive soundscape that enhances gameplay. This involves establishing scalable pipelines, refining bespoke audio assets, and developing sophisticated systems like dynamic music, reverb, and customizable VO. By integrating high-quality audio feedback for mechanics, characters, and UI elements, and incorporating professional voiceovers and foley recordings, we aim to push the boundaries of interactive sound design. With a focus on optimization, polishing, and adhering to industry standards, we’ll prepare for platform-specific requirements while continuously improving through player feedback, ensuring the audio matches the game’s innovative vision and engaging mechanics.

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Audio Roadmap:

Q1 - Q4 [2025]

Q1 - Q4 [2026]